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Buy the Hobbits Some Time | |
Buy the Hobbits Some Time |
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Summon the Army! | 0 | 0 | 0 | 2.0 |
Card draw simulator |
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Jtothemac 488
This deck is a two-trick pony.
1) Play an ally during the quest phase. Shoot to try to get at least one willpower or a good card effect from coming into play.
2) Play an ally during the combat phase. It will not whiff, guaranteed. Use for chumps if you quested with Prince Imrahil or to help attack if you need the boost to Eomer.
For goodness sake, it doesn't make sense to pay full cost for these chumps. Just send them into battle round after round. There's little strategy to outline here.
Yes, I know this deck could be optimized with some good attachments and events. I do not care. I want an army and a guarantee that we can pull these allies in and out of play each round.
If a partner could run Nor Am I Stranger, that could open up more options for Prince Imrahil.
Have fun bringing the attachments into play with the burglar contract. Totally unnecessary.
The long defeat is a proxy for Stone of Elostirion